// Driver Mission Script v0.1a // (c)1998 Reflections Software ########################################################## # Draft mission script for Getaway, Miami # # By Tony M Roberts # ########################################################## //************** INITIALISATION ***************** // Make sure player cant move during startup... StopPlayer LoadMap "Miami_01.lev" EventScript "Miami_19.des" OPPONENTBAR "Box" DAMAGEBAR "Pickup" FELONYBAR "Cops" SetMaximumCops 4 Cops_off Cop_Respawn 1500 PLAYERCARTYPE 1 SMASHEDMESSAGE "It's time for another pickup." FAILEDMESSAGE "Game over, try again" EnablePlayerDamage MAXPLAYERDAMAGE 88000 //( 0 -> 4096*6 is range ) SpawnCops 1,3136,118184,403920 SpawnCops 1,1045,85272,399432 SetPlayerPosition 103224,411400 //Bal Harbour SetPlayerYRotation 1045 TriggerEvent 1 ReleasePlayer INFORMPLAYER 5,"Carry that box to the computerShop" ForceFelonyRating 2 cops_on SetTarget 1,3136,127160,-371008 //Off Map EnableTarget 1 SET OBJECTIVE 2 MustBeHidden 0 //Must arrive at drop off point without a tail NeedToLoseTail 1 OuterRadius 1000000 DisableTargetPulse 0 DisableTargetTracer 0 DisableTargetArrow 0 DisableTailMessage 0 //Switch off Lose Tail Message wait 5 DAMAGESCALE 100 USEBADGUYMODEL 1 COPS_SPEEDSCALE 4096 COPS_POWERSCALE 4096 //COP_AGRESSION 1175,201 CRATES WaitForObjectiveComplete Cops_off INFORMPLAYER 5,"Well done !" StopTimer Wait 2 MissionEnd