Index: NRobot/Engine/GameArena.cs =================================================================== RCS file: /cvs/nrobot/nrobot/NRobot/Engine/GameArena.cs,v retrieving revision 1.1 diff -u -r1.1 GameArena.cs --- NRobot/Engine/GameArena.cs 18 May 2005 22:11:17 -0000 1.1 +++ NRobot/Engine/GameArena.cs 17 Jun 2005 18:55:17 -0000 @@ -66,6 +66,7 @@ // allocates resources, starting positions, etc ready for the game to // start. The game will not progress all by itself; instead, you need to // call Tick() repeatedly to make things actually happen. + [PermissionSet (SecurityAction.Assert, Unrestricted = true)] internal GameState Start(GameState state, GameRules rules) { this.state = state; @@ -78,9 +79,6 @@ try { - - new PermissionSet(PermissionState.Unrestricted).Assert(); - foreach (Team team in state.teams) { team.robots = new ArrayList();