Gameplay
Teams in RealDM will be differentiated by uniform color,
rather then 'Good guys' Vs 'Bad guys'. Uniforms will be realistic military
uniforms and will resemble the ones found in Rogue Spear, we will likely
have 2 to chose from in the first release, but will later on have more
to chose from, and the server creator will chose which to use.
The course of a match will go as follows:
- The first time you connect, you will be brought to
the weapons menu. Here you will chose your primary weapon, you will
have a choice between a few SMG's, a few assault rifles and a few
sniper rifles. You will then have to chose which secondary weapon
you want (pistol). The last item you will chose will be your grenades,
of which you will have a maximum stock of 3, you will be able to have
as many of each kind of grenades as you want, as long as the total
is less or equal to 3. Note: each player will be given 2 knifes, with
which he can either stab or throw at another player. Also note that
players will be able to pickup knives thrown by others, so throw wisely.
- Once you have chosen all your weapons you simply
need to hit the enter game button and you will spawn.
- If you end up spawning in the middle of a fight,
don't worry, you will have a few seconds of armor to protect you,
at which time you can run away and take cover.
- If you wish to chose other weapons, you will simply
have to hit a bound button. In order to actually use those weapons
you will have wait until the next time you die and respawn, or simply
suicide and lose one point on your frag count.
- If the match is set to FFA DM (Free For All DeathMatch)
or TDM (Team DeathMatch) the match will last until the frag count
hits the frag limit.
- If the match is set to CTF (Capture The Flag) the
match will last until the capture limit is hit.
|